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Microsoft went and bought a bunch of developers known for great PC games: Mojang, Obsidian, InXile, Double Fine. Voxel and survival games exploded on PC, followed by the battle royale genre. Features such as real-time ray tracing, variable rate shading, and mesh shading began life on PC hardware. PC gamers started using SSDs and moved on from 60Hz years ago. The Xbox One and PS4 certainly influenced PC gaming, but over the past seven years the PC has consistently been the vanguard. There'll always be some tension between companies that want control and an audience that wants to mod Thomas the Tank Engine into every game. (Image credit: Microsoft) Crossplay and consolidation Getting lots of players interacting in real time with minimal lag has been a bigger deal than photogrammetry, although the fancy tech in the Unreal Engine 5 demo will surely have its place in the console and PC games of the future. The most popular game in the world is Fortnite, after all, and Fortnite looks like Fortnite. Microsoft isn't too enthused about ray tracing (opens in new tab), for one thing, and the best graphics cards can already get a good workout with today's games, As cool as SIGGRAPH demos are (opens in new tab), chasing photorealism and soft body physics simulation hasn't been the industry's focus in recent years. That's if it's all it's been made out to be, at least.Īny major change is probably a ways off, though. That'll mean more than just pretty reflections-although there will be pretty reflections-because like all new tech it'll affect how games are made. With AMD and the consoles joining the light simulation party (which is full of disco balls, I presume), expect to see more of it, until eventually ray tracing becomes standard. Right now, Nvidia's RTX graphics cards are the only to offer a form of real-time ray tracing in games. (Image credit: Microsoft) What does next-gen console tech mean for PC gaming?
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Expect Microsoft and Sony to also push the new Call of Duty, next year's new Battlefield game, as well as other new multiplat games.
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That obviously isn't a complete list of the multiplatform games coming to the next-gen consoles and PC-it's just a selection of games that have been used to promote the consoles recently. You might have seen these games advertised as big next-gen console releases during the Xbox and PlayStation livestreams. While Sony is holding onto its first-part exclusives for now, there are several third-party PlayStation 5 console exclusives that will release on PC:
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(Image credit: Gearbox Publishing) PlayStation 5 exclusives coming to PC For now, though, Sony's first-party PS5 exclusives have not been announced for PC. Horizon: Zero Dawn eventually came to PC, and any of these games could, too. Unlike Xbox games these days, first-party PlayStation games tend to actually be exclusive-at least for a while. PlayStation 5 exclusives not announced for PC Here are some of the other third-party Xbox Series X and PC exclusives on the way: Remedy is making the campaign, so we'd kind of like the opportunity to play it-hopefully we get some clarity on that soon. The only game Xbox Game Studios is involved with that we're not sure will come to PC is Crossfire X, which has only been announced for the Xbox consoles, even though it's a PC series. They just won't be here until 2021 or later. Microsoft is making first-party Xbox Series X and PC games, though. Instead, Microsoft is straddling console generations by "optimizing" existing games for the new hardware, and third-party developers will be releasing optimized versions of their new multiplatform games, such as Assassin's Creed Odyssey.
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